But it’s a lot better than a lot of game music. I can’t bear to hear the music after playing this game so often, so I always turn it off. When you start the game, you’re met with an “Alternative Rock” soundtrack that is actually pretty damn good. Not to mention clubbing fellow riders over the head with metal pipes. This is the game that made me appreciate analog steering controls in a racing game, and things like speed and braking control to take sharp turns. This is the game that really got me into racing games. I have had the most fun I have ever known playing a video game while playing “Road Rash 64”, and I still get a big dumb grin on my face when I play it, even though I must have played this game over 200 times by now. Sorry to go all fanboy on you for this one, but “Road Rash 64” is hands down my favourite racing game of all time. This version is by far the best out of any Road Rash game ever made, and anyone who says differently is a fiend and a scoundrel! The “ Road Rash” series started its life on the Sega Genesis, and its mix of motorbike racing and combat proved to be very popular. This review is quoted verbatim, so if you’ve already read my Nintendo 64 reviews, you can skip this section. I reviewed this game when I reviewed games for the Nintendo 64. I never seem to avoid getting clobbered when I ride. Some people say that there isn’t enough combat in this one, but I think there’s plenty. All in all this is a solid release that lives up to the name and provides some outstanding racing too. The usual bike upgrades are here too, and you need to win races to buy bikes to advance. But it’s still there, and this still is Road Rash. The fighting wasn’t handled so well though, and it seems a little slow, clumsy and awkward at times. The driving and racing in this game is great too, probably the best just outside of “Road Rash 64” in my estimation. “Road Rash 64” shares many songs with this game. The soundtrack is also pretty good, and it consists of alternative rock from the late 90s. The video cut scenes are better than they were on the Saturn, thanks to the PlayStation’s ability to do that sort of thing better. But you get to choose from a number of different controller configurations The game takes advantage of the PlayStation’s DualShock controller and it’s analog joysticks, but sadly it doesn’t use the rumble feature. You can choose from one to six players for this mode, and you can turn the AI riders on or off. In addition to the Thrash and Big Game modes, there is also a Time Trial mode, which allows you to race against the clock. The gameplay is a lot like the previous installment, though instead of five courses, there are many thanks to the more open nature of the map system used and the ability to run them forwards or backwards. Like many 32-bit games, the action on-screen can be blocky and a little hard to see clearly sometimes.īut on a better and bigger TV, the game looks nice, and the graphics are actually damn good for a PlayStation racer. This is because of the nature of the graphics and the size of my TV at the time (I only had a 13″ TV to play my games on back then). When I first played it, I didn’t like it anywhere near as much as I like “Road Rash 64”. It’s only been recently that I’ve really come to appreciate and enjoy this game. In fact, this was one of the first PS1 games I ever played. This was the second Road Rash title I ever played, and it was one of the first games I bought when I first bought my PlayStation 2. The first five games I reviewed can be found here. I’m back with the second half of my Road Rash series reviews.
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